I never played DuckTales for the
NES as a kid, so consider this review completely unclouded by nostalgia! …Unless
of course you count nostalgia for old NES games in general, which I am certainly
a victim of! I’d heard all the hype surrounding the game watching many retro
video game shows on Youtube and the game’s popularity is also evidenced in the
recently announced DuckTales: Remastered. I somewhat remember the cartoon and
the Scottish-accented Scrooge McDuck, but my memory is foggy. Anyway, I found
the game on ebay and popped it in my NES to give it a try. And then I took it
out again and blew on it for while. But then I found out that the whole “blowing”
technique is actually bad for game cartridges in the long run and there are
better methods of getting one’s NES games to work. I think cleaning your cartridges and console are still the
best method though! Anyway, after some initial troubles with the game
repeatedly freezing on me, I finally managed to play through the whole game
unhindered. Four times.
What can I say? DuckTales is great. Right off the bat, I was surprised by its non-linearity and that I could choose
any stage that I wanted to. You mean I can go to “The Moon” first? Awesome! I
was a bit confused about how to control Scrooge McDuck when starting out. I’d
seen videos online of him bouncing all over the place with his cane before, but
couldn’t figure out how to perform this trick or how to do much of anything except
jump. Before long though, I was using Mr. McD’s cane as a pogo-stick and
down-thrusting baddies left and right. It was really all a matter of figuring
out that to use the pogo-cane, the player has to jump and then press down on
the D-pad and the A button to active
the action. My experience with Zelda II had me thinking that I just had to hold down and press nothing
else (which isn’t necessarily superior design; Zelda II’s controls work great
for that game’s needs and DuckTales’ work great for its design). After I’d
mastered the controls, the game was a treasure trove of fun. Bouncing around on
Uncle Scrooge’s cane is seriously one of the funnest things I’ve ever done in
any video game, and the game is highly unique in that it’s designed almost
entirely around this maneuver and the player’s mastery of it. I can’t really accurately
describe the pure joy this action brings when you really get the controls down
and learn how to bounce off foes to reach treasure chests floating in the sky
and bounce across rows of brambles and spikes unharmed. The cane-thrust is also
very versatile as you can choose to hold the A button for maximum bounce, or quickly
cancel the bouncing action by letting go of A and then re-pressing it to bounce
at lower altitudes. The only other major action Scrooge can perform in the game
besides walking and regular jumping is using his cane as a golf club to punt
objects like rocks into the air at enemies or treasure chests. This technique
can also be used to move small platforms for some minor problem solving. This
action is simple, but very satisfying.
That’s mainly how I’d sum DuckTales up as a whole: simple, but oh so satisfying. Besides its great gameplay, another aspect I love about the game is its plot. It’s sort of refreshing in a way for a retro game to feature a plot that doesn’t revolve around saving a princess or saving the world or even defeating a defined bad guy. Nope. Scrooge is simply out to be the filthiest stinkin’ rich duck in the world! This game’s simply about adventure: traveling to exotic locations all around the globe to score legendary treasures that bosses guard (and some hidden ones) and gems that magically fall out of the sky! The game really put me in Scrooge McDuck’s shoes as I just couldn’t help but go out of my way to nab every last little gemstone and jewel that I could get my hands on. I felt compelled to get the “best ending” in which *SPOILER* the player scores over $10,000,000 in precious riches as well the game's two hidden treasures in addition to the normal ones and Scrooge sits atop a massive pile of gold with a crown on his head and plays with his loot.
Above: Not actually a scene from the game |
Just
about every aspect of DuckTales is polished. The game is a beautiful NES game
and the colorful, vibrant art direction reminds me of the NES Mega Man games,
which isn’t surprising considering it’s a Capcom game and Keiji Inafune, Mega
Man’s original character illustrator and co-designer and one of the artists who
worked on all the NES Mega Man games, was the artist for this game. The level
design is great too with many branching paths and lots of territory to explore
in each level, complete with classically NES-era hidden areas accessed by doing
things like jumping to places an average player wouldn’t normally think to jump,
or pogo, to. All this classic NESsy gaming goodness is coupled with a fantassstic
soundtrack composed by Hiroshige Tonomura. You all know this theme. And this insanely catchy tune wouldn’t get out of my head for days after I
first heard it in the game. But I think my personal favorite track in the game might be
this one (and the African Mines also happens to be my favorite level in the
game…I have a thing for caves, especially in classic games). The overall sound design for the game is great, including all
the sound effects like the satisfying little squeal when Scrooge defeats an
enemy.
If you’ve
never played DuckTales, I highly recommend it. It also helps that the game is
very accessible with three difficulty levels, so just about anyone can see the
game through to the end. Also, the more the player explores in the game, the
more they find extra lives and permanently upgrade their life bar. Sure, the
bosses are mostly pushovers (except for that damn giant rat on the moon!) and
the game lazily recycles the Transylvania stage as its final level, just adding
a new boss at the end, but these issues are trivial in regards to the overall
experience. Besides, I sort of like the easy boss patterns; they just work for
this game somehow, which isn’t a game about combat, but one about exploring, platforming,
and bouncing!
Bless me bagpipes! If you haven’t played DuckTales, and have a functional NES, go out and grab a copy in good condition on ebay and help Uncle Scrooge to really become the richest duck in the world!
I just can't get this theme song out of my head now!
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