Showing posts with label resident evil. Show all posts
Showing posts with label resident evil. Show all posts

Wednesday, September 21, 2016

My Top 115 Favorite Video Games (50-46)

Click here for the introduction!

50. Streets of Rage 2 (Genesis)



Streets of Rage 2 is my favorite co-op game of all time. I don’t even have to think about that one; nothing else even comes close. I have countless great memories of playing through Streets 2 over and over again with family and friends over the years, from childhood to adulthood. It's the ultimate chill-out, talk about life, and beat up some thugs kind of game. As far as beat ‘em ups go, they simply don’t come any better. Its stages are huge and detailed, encompassing a wide variety of different sections, and each one seems to flow into one another naturally, forming the kind of progression and silent storytelling that I dig. Tying the whole experience together is the divine soundtrack largely composed by Yuzo Koshiro (with some help from Motohiro Kawashima). The music is so good that it’s the only video game I know of (besides the other two Streets of Rage games) that credits the music composer on the title screen right underneath the Sega copyright.

49. Resident Evil (GameCube)



Originally released for the GameCube in 2002, the Resident Evil remake is a masterpiece of atmosphere. There’s an HD remaster of the game out now, but even the original version still looks great because of its intricately detailed pre-rendered environments. Every frame, every moment, every screen of this game was purposely constructed and fixed to provide a certain mood, and every shot could be a beautifully macabre painting. Candles flickering in the foreground, creepy shadows dancing on the wall, ominous hallways stretching into the darkness…this game has it all. The labyrinthine and looping Spencer Mansion is a master class in level and environmental design and one of my favorite settings in video game history. I have an affinity for relatively small but richly detailed spaces in video games and perhaps nothing encapsulates this principle better than Resident Evil’s residence, which doesn’t look that big when you look at a map of it, but feels like a universe when you are lost in its dark recesses. Countless esoteric riddles, memorable creatures, and weird hidden documents all contribute to an unparalleled interactive horror experience here. Many call the “REmake” the example to follow to do a remake right, and while I think the best approach varies depending on the game, there’s no denying the remarkable achievement the developers pulled off here.

This may sound odd, but there’s also something strangely comforting about this game for me. Maybe it’s all the time I spent watching my brother play the original PS1 version (as well as Resident Evil 2) as a kid, or just something about the atmosphere, but I find myself drawn back to this game again and again. I’ve only played through it twice myself, but I never tire of watching others play it and have found myself watching Let’s Plays, Twitch streams, and friends playing it over the years and am always strangely entranced by this hauntingly hypnotizing experience.




Super Mario Galaxy 2 is a really good Super Mario game. In one sense, it might even be the greatest Super Mario game Nintendo has ever created. Stripped of almost anything that gets in the way of you jumping around through one colorful, imaginative level after the next, Galaxy 2 is pure, unrestrained joy from beginning to end; it is very much the original Super Mario Galaxy streamlined. It overall has a more “fun” vibe that its predecessor; it’s a brighter, more jubilant game in a way, and pretty much does whatever it wants with its levels without worrying too much about strictly adhering to the space theme. That said, Galaxy 2 still has some of those more contemplative, peaceful moments that the first game is full of, and also like the first Galaxy, it’s simply a thrill discovering each new galaxy and launching into them to see what new adventures await. Galaxy 2 really captures a feeling of cosmic adventure as Mario and friends sail through space on a starship shaped like the plumber’s head. Yoshi’s back as well and this game is perhaps the most fun I’ve ever had controlling him; his mechanics feel bouncy and fluid, using pointer controls for his tongue is a smart idea, and there are also a lot of fun Yoshi-centric power-ups to use. Unlike the New Super Mario Bros. games, Yoshi doesn’t just feel thrown in for nostalgia's sake, but instead his inclusion feels inspired and he features heavily throughout the game. Super Mario Galaxy 2 unfortunately broke the trend of each new 3D Super Mario game being a major event and something truly unique and exciting, but this is a game where the immense enjoyableness of the experience seems to overshadow everything else.



Believe it or not, I was a bit disappointed with Super Mario Galaxy at first. It’s hard to articulate why, but I think it comes down to a mix of expectations, a handful of nitpicks, and perhaps simply becoming a little jaded as I got older. Simply put, Galaxy did not initially have as much of an impact on me as it seems to have had on many other people. After the stardust settled, however, I grew to appreciate and respect this game a lot more over time. Besides, it’s not like I didn’t immensely enjoy the game when I first played it even with those feelings of disappointment, and similar to The Legend of Zelda: Twilight Princess, few games capture the joy of Christmas morning as much as Super Mario Galaxy for me. There’s also just something special about this game. I don’t mean that it’s personally particularly special to me in this case, but rather that there’s something inherently special about Galaxy. When I think of Super Mario Galaxy, I think of that tranquil moment early in the game when Mario wakes up on a small planetoid and has to chase some star bunnies around. But I also think of that epic opening that precedes it with Bowser and his army invading Toad Town with their fleet of airships. It’s grandiose set-pieces backed by sweeping orchestrated music like this one mixed with more atmospheric, reflective moments like the former one that give this game a very unique appeal. Unlike its sequel, this game also feels more cohesive and has a stronger identity as it uses the space theme more effectively. Super Mario Galaxy succeeds on many levels: it adds a new dimension to Mario’s familiar platforming, it tastefully calls back to the series’ classic roots by bringing back elements such as Bowser’s airships and the iconic fire flower power-up (a trend that would unfortunately all but become the downfall of the series in my eyes in subsequent years), and it features a narrative with both a sense of weight as well as a surprisingly touching undertone. The character of Rosalina and her Little Prince-esque backstory brings a lot of emotion and personality to this game that the sequel definitely lacks. I said I was initially a bit disappointed with Super Mario Galaxy, but now nearly a decade after its release I long for another Super Mario game in its spirit; not a Galaxy 3, no I actually mean the exact opposite. I mean a truly new Super Mario game (and not, you know, another New Super Mario game either...). With its inspiring orchestrated score, distinct narrative center, and new cosmic setting, Galaxy is to date the most recent Super Mario game that truly felt wholly new in my eyes. I can only hope that whatever Nintendo is cooking up right now for the most famous character in video games, it’s something worth getting excited about again.



By the end of world one, I was impressed. By the end of world two, I was in love. By the end of level one of world three, I was in tears. Tropical Freeze is outstanding. It’s my favorite pure platformer of the last decade plus and a masterwork of the genre. I don’t even know where to begin because this game just wins on so many levels: its imaginative and lushly-realized worlds break away from stale genre clichés, its levels were painstakingly crafted piece by crumbling/growing/burning/spinning/flying piece and every single one of them is memorable, its mechanics are razor sharp, it is a colorful, beautiful-looking game, and its soundtrack, composed by returning master David Wise (with some help), is just sublime; it’s catchy, atmospheric, grand, creative, joyful, wonderful, and is simply one of the best OSTs in gaming period. In addition, the sense of progression and narrative framing is executed wonderfully. The attention to detail in Tropical Freeze is almost alarming: every single platform, every trap, every obstacle has a purpose and a context; platforms don’t just float in the air, they are attached to trees or get carved out and thrown in front of you by gigantic saw blades, they don’t simply move about on their own, but are tilted by falling streams of water in a leaky cavern or are part of an intricate fruit harvesting mechanism in the middle of a dense jungle. This game is alive; it’s dancing, it’s grooving and moving, and it is just gosh darn amazing. Where Donkey Kong Country Returns felt largely chained to the past, Tropical Freeze is more in the spirit of Donkey Kong Country 2 but surpasses that classic with an original adventure that is not afraid to break away and proudly be an experience that evokes nostalgia for a bygone era by not simply recycling or winking and nudging and saying “hey, remember that?”, but instead by simply being an experience every bit as wonderful, special, and imaginative as those classic platformers I fell in love with in the 90s are. Tropical Freeze captured my heart in a way that a game hasn’t in a long time and I have no hesitation in saying it is one of the finest platformers ever created.

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The games continue next time with #45-41!

Monday, September 5, 2016

My Top 115 Favorite Video Games (105-101)

Click here for the introduction!

105. Resident Evil 4 (GameCube)



I do not have the religious reverence for Resident Evil 4 that many have, but I definitely recognize the game’s impact and it’s certainly a memorable experience. RE4 was a huge deal back when it first released in 2005 as a GameCube exclusive (yeah, remember that?). Many of my friends were playing it and talking about at the time, so much so that I kind of…got sick of it. Also, a good chunk of the game was spoiled for me as well because of my constant exposure to it before playing it myself. Despite all this, I still remember my first time with the early village sequence as one of the tensest and most harrowing sections in a game I’d ever experienced. I love the game’s atmosphere, its environments, its self-aware camp, and its ridiculous characters and varied bosses. RE4 is a game that just keeps one-upping itself and surprising the player with one exciting, nail-biting, interesting sequence after the next. Just when you get comfortable with a certain scenario and think you know the rules, the game throws a wacky curveball at you, or perhaps a chainsaw.

104. Kirby’s Epic Yarn (Wii)



Epic Yarn is my favorite of the “experimental” Kirby games, which include a game where you control a spherical Kirby with magic paintbrush strokes (actually there are two of those) and one where the pink cream-puff is split into a swarm of ten mini-Kirbys. I like Epic Yarn because unlike these other alterna-Kirbys, it’s still a traditional platformer; it just gives Kirby a new aesthetic and set of mechanics within its fabric framework to play around with. The word that always comes to mind when I think of Epic Yarn is “delightful”. It will charm the pants right off of you…which Kirby will probably then unravel and turn into a sled or something.

103. Yoshi’s Woolly World (Wii U)



The third and final title on this list from the booming “yarn genre” is Yoshi’s Woolly World, a special game that surprised me with not only its creative level design, but also an intimate and emotional adventure that I could feel was created with a  lot of love and effort. There’s something inherently nostalgic about Woolly World. Simply put, it is the video game equivalent of wrapping myself up in one of my Nana’s hand-knitted blankets and sipping a cup of tea on a cool autumn night.

102. Pikmin 2 (GameCube)



Pikmin 2, which I actually played on Wii, is special to me because it helped bring me fulfillment during a time when all I felt like doing was lying in bed in the dark, but it’s also a delightfully unique experience with an indescribable atmosphere. There’s something about venturing further and further down into the depths of one of Pikmin 2’s many underground labyrinths, not really knowing what’s going to be on each new floor, that’s intoxicating. This is only compounded by the game’s uniquely bizarre soundtrack, which drew me into a world that felt like a dream. The main goal of Pikmin 2 is to discover and collect “treasures”, a bunch of human junk ranging from Duracell batteries to bottle caps to references to Nintendo’s history, in order to pay off a debt. Discovering each treasure and seeing what extravagant name Olimar and Louie’s wonderfully characterized spaceship comes up with for these mundane objects is simply a delight and one of my favorite aspects of the experience. If you seek to complete it thoroughly, Pikmin 2 is a long game, and it can be both challenging and exhausting, but while it’s not a game I’m likely to return to that often or at all, it is a treasured experience for me and one that felt immensely gratifying to journey through and complete.

101. Kirby’s Return to Dream Land (Wii)



I fondly remember the day that Kirby’s Return to Dream Land released in late October of 2011. After getting out of work and visiting two different GameStops before I was able to buy the game, I brought it home and found myself transported back to being a little kid with a Game Boy, playing Kirby’s Dream Land for the first time; back to the summer of 2000 when I first played Kirby 64. The so appropriately-titled Return to Dream Land, the first traditional Kirby game on a home console since Kirby 64, was a very welcome return to form for the series. This game is just good. It feels so artfully and perfectly traditional in so many ways, yet doesn’t feel stale or recycle too many old staples. In fact, I sort of wish one or two more classic bosses showed up even, as most are brand new. Even only five years later, I already find myself feeling a bit nostalgic when I listen to the soundtrack. Return to Dream Land is simply a joyful video game, elegant in its traditional design, and nearly unmatched in its level of polish.

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Check back again next time for #100-96!

Monday, April 8, 2013

My Top 100 Favorite Video Games of All Time (2013)


This list was very difficult to create and is by no means final. New games can of course be added to this list and the ordering of the current games may also change around in the future. Also, there are even more games that I’m quite fond of that missed the cut and maybe I’ll change my mind and include them in the future. This is my personal list of my 100 favorite video games of all time (and is ranked accordingly) and not necessarily a list of the 100 “best” video games of all time, although I obviously feel all of these games are worthy of praise to some degree. 

Compiling this list and reflecting on all of the wonderful experiences therein has brought back some amazing memories and has reminded me just how important this medium is to me. Every single one of these video games is special to me and all of them have had an enormous impact on my life and have contributed to who I am in some way. I hope that as you peruse this list you will reflect on your own unique experiences with your own most-beloved video games and maybe you'll even see some or many of those personal favorites here.

            And if you’re wondering where the likes of Uncharted, Mass Effect, Red Dead Redemption, Ni no Kuni, etc. are, I haven’t played them yet. In fact, there are many modern classics I have yet to get around to playing (even though I actually own many of them, such as the four listed above), and I’m sure they’ll sit somewhere on this list when I finally do play them (granted they’re as special as I hear they are).

Note: These games are labeled with the first console they appeared on, to the best of my knowledge. In cases where games were released on multiple platforms simultaneously, I labeled the game with the console that I first played it on.

Key: NES=Nintendo Entertainment System, SNES=Super Nintendo Entertainment System, N64=Nintendo 64, GCN=Nintendo GameCube, Wii=Nintendo Wii, SG=Sega Genesis, DC=Sega Dreamcast, PS1=Sony PlayStation, PS2=Sony PlayStation 2, PS3=Sony PlayStation 3, PC=Personal Computer, GB=Nintendo Game Boy, GBC=Nintendo Game Boy Color, GBA=Nintendo Game Boy Advance, DS=Nintendo DS

The List

100. Kirby’s Epic Yarn (Wii)

 

99. Sonic Colors (Wii)














98. Half-Life (PC)

















97. Soul Calibur II (GCN)

















 96. Portal 2 (PS3)














 95. Lunar Legend (GBA)

















94. The Legend of Zelda: Skyward Sword (Wii) 














93. Heavy Rain (PS3)














92. Pikmin 2 (GCN)

















91. Prince of Persia: The Sands of Time (GCN)

















90. God of War II (PS2)

















89. Super Mario RPG: Legend of the Seven Stars (SNES)



















88. Gunstar Heroes (SG)

















87. Rush 2: Extreme Racing USA (N64)

















86. Beyond Good and Evil (GCN)














85. Kingdom Hearts II (PS2)
















84. Devil May Cry 3: Dante’s Awakening (PS2)














83. Super Paper Mario (Wii)


















82. Mega Man 2 (NES)


 











81. Pokemon: Sapphire Version (GBA)
















80. God of War (PS2)



















79. Resident Evil 4 (GCN)















78. Super Castlevania IV (SNES)

















77. Xenoblade Chronicles (Wii)














76. Donkey Kong Country 2: Diddy’s Kong Quest (SNES)


















75. Metroid Fusion (GBA)

















74. Wario Land: Super Mario Land 3 (GB)




















73. Golden Sun (GBA)














72. Chrono Cross (PS1)

















71. Tales of Symphonia (GCN)
















70. The Legend of Zelda (NES)



















69. Castlevania: Order of Ecclesia (DS)

















68. Castlevania: Symphony of the Night (PS1)

















67. Metroid: Zero Mission (GBA)
















66. Metroid Prime 3: Corruption (Wii)
















65. Kirby Super Star Ultra (DS)





















64. Kirby’s Nightmare in Dream Land (GBA)
















63. Kirby’s Dream Land (GB)




















62. Sonic Adventure 2 (DC)

















61. Sonic Adventure (DC)















60. Sonic the Hedgehog (SG)
















59. Super Smash Bros. Melee (GCN)


















58. Castlevania: Circle of the Moon (GBA)
















57. Castlevania: Aria of Sorrow (GBA)


















56. Super Mario World (SNES)





















55. Super Mario Galaxy (Wii)



 




 








54. Super Mario Galaxy 2 (Wii)














53. The Legend of Zelda: A Link to the Past (SNES)

















52. The Legend of Zelda: The Minish Cap (GBA)

















51. Eternal Darkness: Sanity’s Requiem (GCN)

















50. Resident Evil (GCN)


















49. Silent Hill 3 (PS2)

















48. BioShock (PC)














47. Viewtiful Joe (GCN)
















 46. Kirby 64: The Crystal Shards (N64)

















45. Jet Grind Radio (DC)

















44. Pokemon: Silver Version (GBC)
















43. Pokemon: Blue Version (GB)

















42. Metal Gear Solid (PS1)

















41. Silent Hill (PS1)

















40. Final Fantasy VII (PS1)

















39. Streets of Rage 2 (SG)

















 38. Portal (PC)


















37. Super Metroid (SNES)



















36. Kirby’s Dream Land 2 (GB)




















35. Super Mario Land 2: 6 Golden Coins (GB)




















34. Super Mario Sunshine (GCN)

















33. Animal Crossing (GCN)

















32. Final Fantasy VI (SNES)


















31. Journey (PS3)

 












30. Paper Mario (N64)

















29. Paper Mario: The Thousand-Year Door (GCN)


















28. Mario and Luigi: Superstar Saga (GBA)
















27. Cave Story (PC)

















26. World of Goo (Wii)












25. GoldenEye 007 (N64)

















24. Castlevania: Dawn of Sorrow (DS)

















23. Metroid Prime 2: Echoes (GCN)
















22. Super Mario 64 (N64)

















21. Super Mario Bros. (NES)

















20. Sonic the Hedgehog 2 (SG)




19. Dragon Quest VIII: Journey of the Cursed King (PS2)


















18. Metal Gear Solid 3: Subsistence (PS2)














17. Metroid Prime (GCN)

















16. The Legend of Zelda: Ocarina of Time (N64)

















15. The Legend of Zelda: Oracle of Seasons (GBC)

















14. The Legend of Zelda: Oracle of Ages (GBC)



















13. Okami (PS2)
















12. Half-Life 2 (PC)


















11. Shenmue (DC)















10. Silent Hill 2 (PS2)
















9. Shadow of the Colossus (PS2)
















8. Chrono Trigger (SNES)

















7. Golden Sun: The Lost Age (GBA)
















6. Sonic the Hedgehog 3 and Knuckles (SG)

















5. The Legend of Zelda: The Wind Waker (GCN)














4. The Legend of Zelda: Link’s Awakening DX (GBC)














3. Super Mario Bros. 3 (NES)



















2. Skies of Arcadia Legends (GCN) 

















1. The Legend of Zelda: Majora’s Mask (N64)