Click here for the introduction!
45. Wario Land: Super Mario Land 3 (Game Boy)
Another Game Boy game from my childhood
that’s bursting with creativity and that signature oddness that defined
first-party Nintendo games for the system in the 90s, Wario Land is not only a fantastic sequel to the already excellent Super Mario Land 2, but it’s also one of
my favorite platformers of all time. This was Wario’s first game all to himself
so Nintendo really had complete freedom in what they could do with the
adventure, and it really shows. The Wario
Land series is appropriately like some bizarro inversion of the Mario
series, and what I love so much about it is that it’s not chained down by all
of the conventions and tired staples of the latter. With nothing holding him
back, Wario journeys to Kitchen Island to steal the treasure of the Brown Sugar
Pirates and explores memorable locales such as Mt. Teapot and Parsley Woods,
hunting down hidden treasures and finding secret paths. The game features a world
map similar to its predecessor, but the world is even more dynamic. For
example, the first time you venture through the first world, Rice Beach, it
will be low tide. Later on, however, one can revisit the beach when the tide has
come in and has flooded previously explored levels, which allows access to new areas. Wario Land also has a very strange
and memorable atmosphere and much of its soundtrack is decidedly mysterious,
culminating in a presentation that brings to mind The Legend of Zelda: Link’s Awakening in ways.
44. Super Metroid (SNES)
Haunting. If there’s one word to describe Super Metroid, it’s "haunting". Another word might be "brilliant".
The opening title screen immediately sets a mood that is completely absorbing
and the rest of the game follows suit. Super Metroid is a master of atmosphere, exploration, game design,
sound design, music composition, 2D pixel art, and hell the game even succeeds wonderfully
at minimalist narrative, with subtle examples of great in-game storytelling and
a world littered with details and little moments that tell the story without
words or without ever removing interactivity, including one of the most
memorable finales in video game history. I waited years to finally play this
classic on the Wii Virtual Console and it did not disappoint. Super Metroid is one of those games that
represents just about everything I love about the medium and is basically just an
experience extremely catered to my own personal tastes.
43. Castlevania: Circle of the Moon (Game Boy Advance)
Bloodlines
was my first Castlevania game, but Circle of the Moon is the game that made
me fall in love with the series. After constantly reading about how great this Symphony of the Night game was and then
how great its immediate successor Circle
of the Moon was in Electronic Gaming Monthly (which I subscribed to for
years and have just about as many fond memories with as I do with the games on
this list), I finally decided to give Circle
of the Moon a shot. It instantly made me nostalgic for the Castlevania games I played as a child
and I soon found myself addicted to exploring Dracula’s dark abode. I played Circle of the Moon for a long time,
mainly because it can be a very difficult game with very little hand-holding,
but I have fond memories of waking up early to play it during the summer and
also of playing it around October. I remember finally finishing the game
feeling truly triumphant. Circle of the
Moon might have my favorite atmosphere of the Metroidvania games; it perhaps feels closest of them all to the classic Castlevanias in this regard and has
a very classically gothic appeal. Its soundtrack is mainly comprised of remixes
of old tunes, but besides them all being terrific arrangements, at the time I
didn’t know they were recycled works. Also, the protagonist’s name is Nathan
and although it may be a bit silly, it just heightens my connection to this
game even more.
42. Castlevania: Aria of Sorrow (Game Boy Advance)
Aria
of Sorrow rounded out the GBA Castlevania
trilogy beautifully. By this time, Koji Igarashi and company had just about
perfected the Metroidvania formula
and Aria built on and refined just
about everything in the previous games from a mechanical standpoint. After
experimenting with different magic and ability systems with each new release,
the developers finally arrived at the Tactical Soul system, which is my
favorite ability system in the series by far. Not only was collecting the soul
of every creature addicting and a lot of fun, but trying out each unique new
ability was exciting and lent so much variety to the game. This was only
compounded by the wide variety of weapons that Soma Cruz, the game’s
protagonist, could wield, which all featured unique visual designs and
mechanical properties. One of the most memorable aspects of Aria of Sorrow though it its colorful
cast of characters and bonkers narrative, which took the Castlevania mythos to an interesting new place and an interesting
new time period: the future year of 2035! That said, the narrative does some
really bold and intriguing things with the well-established Castlevania canon.
41. The Legend of Zelda: The Minish Cap (Game Boy Advance)
One of the more overlooked Zelda titles, The Minish Cap is a true gem. It is easily the most visually
gorgeous of the 2D Zeldas, and I long
for the series to make a return to something akin to this game’s lovingly-drawn spritework and
artistically-painted environments. This lovely art-style only enhances the
game’s inventive central theme of shrinking down to explore the nooks
and crannies of Hyrule hidden in cracks in the wall, on top of rafters, in
patches of tall grass, and beneath stones. I love this premise and I love how
much detail was put into the Minish society and the little secretive places that they
call home. The Minish Cap also has a
wonderful cast of characters including Ezlo the talking hat and the devious
villain Vaati, a huge and bustling Hyrule Castle Town that is one of the best
communities in the series, and it’s one of my favorite games, so of course the
soundtrack is great too. The Minish Cap
is a delight and one of the most underappreciated entries in the long-running Zelda series, which is a shame since it
is also one of the best.
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More to come in #40-36! We're getting close!
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